Make a 2D Flappy Bird Game in Unity®: Code in C# & Make Art – Mammoth Interactive
Original price was: $500.00.$84.00Current price is: $84.00.
Build an Endless Flyer game to learn to code & make art in Photoshop. Ultimate guide for aspiring game developers.
Description
Purchase Make a 2D Flappy Bird Game in Unity®: Code in C# & Make Art – Mammoth Interactive Course at GiOlib. We actively participate in group buys and are committed to sharing knowledge with a wider audience. What's more, our courses maintain the same quality as the original sale page. You have the option to buy directly from the sale page at the full price (sale page link is provided within the post).
This course was funded by a wildly successful Kickstarter.
Let's make an Endless Flyer game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Flappy Bird? You can make your own game inspired by it!
After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here.
Glauco Pires will take you through the process of coding a game in Unity® from scratch. Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Photoshop to make original 2D art. The final section will teach you how to integrate the art to the game in Unity®.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You get full lifetime access to this course for a single one-time fee.
Course Curriculum
Introduction
- Trailer! (0:23)
- 00. Introduction (2:09)
Creating the Game (Unity Projects)
- 01. Project Setup (3:59)
- 02. Player Structure (8:53)
- 03. Player Movement (13:03)
- 04. Camera Follow (9:41)
- 05. Screen Limits (8:22)
- 06. Creating an Obstacle (8:05)
- 07. Instantiating Obstacles (8:18)
- 08. Obstacle Positioning (9:54)
- 09. Infinite Game (10:39)
- 10. Interface (16:48)
- 11. Score Areas (7:31)
- 12. Score Events (9:05)
- 13. Canvas Concerns (5:49)
- 14. Game Over (7:34)
- 15. Small Gameplay Adjustments (4:13)
Creating The Art Assets (Photoshop Projects)
- K001. Pixel Setup (5:13)
- K002. Pipe Asset (7:24)
- K003. Creating the Floor (13:41)
- K004. Background Clouds (8:18)
- K005. Background Buildings (10:01)
- K006 Creating Flappy (22:47)
- K007. Background Sky (4:50)
- K008. Exporting Art (8:37)
Integrating Assets (Unity Projects)
- 16. Integrating Fonts (4:38)
- 17. Background & SFX (9:00)
- 18. Adding Pipes (13:05)
- 19. Adding the Background (4:38)
- 20. Foreground Parallax (12:55)
- 21. Size Adjustments (10:09)
- 22. Remaining Layers (5:59)
- 23. Flapping animation (10:01)
- 24. Changing Skins (9:08)
- 25. Creating Buttons (7:36)
- 26. Adjusting Game flow (11:07)
- 27. Rotating the Player (6:02)
- 28. Challenge Time (1:35)
Resources
- ($2000 value!) Source Files
- Bonus Lecture: Get 130 courses.
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